Wizards Unite is Ending

I have to go get ready for work in seven minutes. Since this is sort of time-dependent, I’m going to post this whenever that time hits and if I’m not done with my thoughts by then I’ll make a Part II later.

Just before I went to sleep last night, I saw the announcement in Wizards Unite that the Wizards Unite servers would be shut down on January 31, 2022.

I really wish I could say that I’m blindsided and heartbroken, but while I’m kind of sad, I’m not really surprised.

First, Wizards Unite was repetitive. I mean, I understand the whole collect items until you have them and then prestige the page and start over mechanic, but . . . why? I mean, once you’ve “returned” the same “foundable,” like, 100 times or whatever. Why?

Second, why are so many we rescuing the most powerful wizards in history from things they handled in the books? The number of times we have to rescue Harry, Ron, Hermione, Neville, and Parvati from their boggarts? Really? Why?

The overarching storyline didn’t really matter. I run my phone in other languages, including Traditional Chinese characters, and I have real trouble reading Traditional Chinese characters. Did my inability to understand all of the developments of the storyline impede my gameplay? Not at all. Again, why?

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